Whenever a new reset happens, it's a PAIN to get a decent amount of crops to start a farm (especially sugarcane, it pain to get a good starting amount) I'm pretty sure the reason you can't carry crops in /pv 1 through resets is because you shouldn't have a head start. However, what if an un-sellable editions of crops are added, where you cannot use /sell on /sellall on them? No head start, just pure building speed probably won't get added but ¯\_(ツ)_/¯
I like the idea of allowing for a little Kickstarter after a reset but we have at least a few months before one will be scheduled!
Its a good thought in my opinion, but I think the solution is to increase the amount of crops that are in /kit default