Having hunger turned on gave me and idea. Would it be possible to make hunger something players can toggle on or off? Some people like it, some people don't. For some it's a nuisance, and for others it adds a level of challenge to the game. Would that be possible? And if so, would you be willing to look into it? It's not a huge deal, but I just thought it would be an interesting idea.
The reason we don't lose hunger is because the Overworld is set to Peaceful, in which hunger is not lost. You WILL lose hunger if you are in the nether though, because it is set to Easy (I think).
Strange. http://www.peacefulfarms.net/threads/difficulty.146/ This thread states that the Overworld was set to Peaceful on the 10th of February. Why has it changed back to Easy?
Except when I took god off in the overworld, I lost hunger. I was told it was a glitch that enabled hunger. Yes, it's set to peaceful, but yesterday it was set to easy or something. Temporarily. I don't know if it was fixed yet. Edit: I didn't see that had already been discussed. Up until then, it was always peaceful. Then, apparently a glitch or something happened, and all of a sudden we had hunger in all dimensions because it was set to easy (I quote Gaios on the glitch part). So I was wondering, if they could let hunger be a toggleable thing regardless if they made the difficulty easy or peaceful, so that players who didn't want it could turn it off, and players that wanted it could turn it on. Regardless of the difficulty. I was actually a little disappointed when I first joined the reset that hunger was off because the difficulty was peaceful. The difficulty used to be peaceful before, but you'd still get hungry.
Well I don't know what it's supposed to be right now but I know that before all of the dimensions were set to easy.
Already a command, use /god to prevent your food chain from going down as you're.. well god? If not and you don't like /god, you can always use /feed and /heal! Thank you for suggesting Yours Sincerely, Manager b0ii.