So some of the events are easy like breaking potatoes/carrots. Those events go quickly so I feel like they should be raised so its a little harder to get. With that being said, others are a tad harder like breaking wheat and beetroots so those should lowered.
Hiya. Raising them were intended, what would be some of your suggestions for those of crops that are harder to obtain?
I'm not even sure, maybe wheat, beetroot, or crops that when fortuned give seeds and not the crop maybe lower to 1,750-1,500. Still same time limit but might encourage people to farm them a tad more. As for crops that when fortune applied the crop = seed maybe bump up to 4,500-5,000 since in the first ten minutes the goal is met?