Hello there! Potions, Brewing, Alchemy in MCMMO. They all are a unique thing that not many people will stick to in order to make money, why? Suppy and Demand. Not only is Brewing still an MCMMO skill, but it also goes hand in hand with farming, especially with the need for Carrots, Melons, Sugar, etc. Sure you can sell to players, but when the population starts to dip due to a break in playtime, or other players are able to brew their own, then there's no more need for anyone to sell except to new players. That's why I am suggesting the ability to sell Potions of specific tiers to the /sell command. For Example: Nightvision Potion: Netherwart+Golden Carrot = 25.20 Netherwart+Golden Carrot+Redstone = 36.23 Netherwart+Golden Carrot+Redstone+Gunpowder = 63.53 Now the prices are just random numbers I put in, but the overall idea is that each tier of improvement a potion gets increases its worth. Not only would this allow players to sell off their bulk. But this could also prevent price gouging if only one or two players are actively brewing on the server(s). This would take quite a bit of planning, and I'm more than happy to assist in making the prices if need be. Constructive feedback is always welcome!