You want to buy something from someone, or sell something, but aren't sure if you're getting a good price? Here's how to tell, and how to figure out if a deal is a good or bad deal, as well as what the ideal price of an item is. Some items will be listed below as an example, but there is a few other things to keep in mind that I will put below, so don't take these prices at fact, as they depend on other factors. How Do I Price an Item? 1. Calculate Income per Second while Farming To calculate income per second, simply clear a portion of your farm, then measure how many crops you broke. You are then going to multiply for fortune, if you are using a fortune 16 hoe, that number is 11.5, but if you are using a hoe with another level of fortune, its a base of 3 with an added 0.5 per extra level of fortune (For Example: Fortune V would be 5.5 since 3 + 2.5). Then multiply by the price of selling one of that crop. This will give you your farm income per second, you only have to do this once per prestige. With the average farm making 11k-13k per 15 minutes heres what those numbers are with fortune 16, at each prestige Prestige++: $8,798/Sec Prestige+++: $10,997/Sec Prestige++++: $12,079/Sec (These depend on your farm and other factors, yours might vary but this is what it was for me) 2. Calculate How Long it Would Take to Get the Item For some items, this is pretty easy, for some items you're going to have to just guess. For example, you probably have a pretty good idea of how long its going to take to get an McMMO level, depending on the level. For this example, lets say that it takes you 10 seconds to get an McMMO level in the skill you are trying to level. I'll leave some tips below to try to help out with certain items (Crate Items, Boosters, Sell Shards, etc...) 3. Multiply Time to Get by Income per Second Let's say, for example, I'm Prestige+++ and looking to buy McMMO credits for a level that takes me 10 seconds to get. By that metric, I can buy McMMO credits at $109,970/Credit and still come out ahead versus farming (Especially if you use boosters). Anything over this price is a bad deal, anything under this price is a good deal. 4. Additional Tips and Tricks Some items, particularly those that are rare, will have prices that don't generally follow these trends, for example, Stardust Pickaxe is much more expensive that it would otherwise be, because of high demand. So very high-end items won't follow this trend. If you are looking to price a crate item, and can't decide how much time it would take to get the item, then a better way to think about it would be, "How much more time does this save me versus not having it?" or "How much more am I making because of this Item." Lets explore what each of these looks like Let's imagine you are trying to buy a Blast II pickaxe, "How much time would this save me" assuming that both instantly break stone, it would cut your time (theoretically) by 17/18ths. Now we ask, how much time would it take me farming to replace that? So in this instance, lets say it takes 0.10s to break an instantly mined block, and you plan on mining out a full chunk. Mining it without blast (according to my math) would take 3174.4 seconds, meaning that it would save you $17.45 Million seconds when you could be farming. That means that anything under this price would be a good deal, anything over would be a bad deal. Let's imagine that you are buying a sell booster, "How much more am I making because of this item?" The answer is pretty simple to figure out from this one. Lets imagine that your storage sells for $10,000,000. You are trying to price a 25% booster. You would gain $2,500,000 from using it, meaning that anything under that and you are making money. Anything above that and you are losing money. Lets imagine now that you have a storage that sells for $500,000,000, and you are pricing the same 25% booster. You would gain an additional $125,000,000 from having the booster, that means that anything under this is a good price, and anything over is a bad price. If someone is offering $50m to buy a booster, and you only make $25m off the booster, it is then worth it to sell as you are getting a good price. Overall, I hope this leads to less confusion around pricing, and provides a decent baseline as to how to figure out if you are getting a good deal and what a price should be. Let me know if there is anything you would change below