I believe resets should be normal, it evens the playing field and it is not a punishment, it is a fresh start. Eventually the game will get boring for older players when they have nothing else to make. I think map resets and eco resets should be regular, with rank resets being regular too, but less frequent. I think it is a good idea to have some kind of server build competition every month, in order to entice players to stay active, and then it will make resets more okay. Competitions over means new map.. OR i guess, 6 competitions over means new map. Perhaps a build competition every month, an econ and map reset every 6 months, and a rank reset every year. Every month there will be an album of all the submissions to the competitions, so nothing will truly be lost, and the winners every month will receive prizes which carry over the reset, like store coupons, rare crate keys, rare quest items, etc. If you're not a great builder, that's okay we can have best farm competitions. Every eco reset they should adjust prices, that way it's not just like... okay time to make the same old melon farm again, but perhaps decrease prices of melon and ink, and increase say... nether wart, beetroot, and sugarcane.. that way every reset isn't just same old same old.. but it really will be a fresh start. This is an idea in progress so add your ideas in the comments too. I was also thinking some totally new quests.. perhaps like the volcano dungeon there is also an ice dungeon, and an ice forge, you can fight strong snowgolems and get ice fragments and craft ice armor and stuff like that..