So when I was double checking rules the no stealing and griefing are fine but there wasn't one about about claiming over other builds or stealing inactive builds when gold shovel protections drop. It would probably be just a simple amend to the rules but you should add it to keep people from doing this for big farm build/spawner setups. Also the other rule: "Users caught exploiting the server with the sole intention of creating lag will be subject to an immediate permanent ban." I am assuming this means lag factory but I see no rule for redstone build max size, no restrictions on how many hoppers per chunk/spawners, or even any other deteriorate to auto farm other than 10 minute kick. The reason I bring it up is for server health even when I have decent ping, lag is something I have noticed especially when lots of high level ranks are on. This can be frustrating for people starting out or even trying to do stuff on the server if others are simply afk/grinding money sitting loading hundreds of spawners in as it inhibits early game development when blocks arent breaking correctly/lagging back when exploring/blocks ghost under you while building. So maybe consider a limit to auto farms or limit per chunk of spawners for overall server health I don't know what tps average is or if it worth investigating for other plugins such as mob stacker/lowering shop prices for auto farmable crops and mobs ex:sugarcane, melon, pumpkin, raw meats. I enjoy farming and if the eco shifts to crops being more valuable when harvested manually seems like a win win versus whoever makes best auto farm and watches netflix while moving every 9 minutes.