Ok, so. Everyone knows that peaceful farm's economy is very inflated, and to try to stabilize it i suggest adding counters to tools, aswell as rarity ranks. For example I get a hoe from the crates, it comes as common and with 0 on the counter. By harvesting crops the counter goes up, and let's say, once i reach 1000 crops i am able to upgrade the hoe's rarity to uncommon, this would cost money and it would have an uncommon tag. Each rank gets progressively harder and more expensive. To get a mythical hoe for example would be $1b. This would give another purpose to grind and everyone could compete in getting the best tools, aswell as spending a lot of money to decrease the inflation. Buda204 & Blink204
hmmm, i doubt that, i think to reach mythical it would need an enormous amount of grinding, for example 10m crops on a hoe, 100k fish on a fishing rod, 1m mobs killed on a sword, and as i said it would get very expensive
I like the idea and we might do something like this for a new version of the vote tools. Now, the crate tools were at a standstill as we don't want to increase the fortune anymore and we have started adding cosmetics to them like particles. Once we reset and update how /sell works and boosters the eco might be less inflated but people will always grind it out like no tmr.